If you want to join us, you can send a request here, two things that you must have: Steam account, valid copy of Just Cause 2, and a JC2MP forum account suggested.

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Our beginning

Our first band
Our first band

Cross: "I wanted to find a team that can work and do some funny missions together. After some hours my searching was succesful and started to explore the map with a weaponless helicopter. After the test we didn't want to spread out, so I took it serious and created our faction. It was one of the first factions."

 

So Cross founded the faction, first we were about four members, then Cross started to recruit more members and one of them, Jenny did a very useful work: Created our steam group. Now we have a little team, a very good squad. Not so many, but I think not everything depends on the numbers, if we are strong. My hope is simple, but hard to make it: Collect a good team, or an army, and enjoy original fun of JC2-MP like get in a chopper or car with 3 mates, and explore, test game, battle with others, rush bases etc.

We continued growing...
We continued growing...

After another test we started to grow and continue this way, created ranks, discussions and stuff like these for the community. Then Themonlight13 started to create our homepage. Right after he told me about it, I joined to it's construction.

 

During our job, other factions started to appear on forums and one of them was hostile to us, so we decided to declare war on them. They are the ADF (American Defense Force). On the second day of this test we called them and shattered their forces from air. We also had some dies, but the final victory was ours, and we didn"t even attack with our full forces, so that day was a happy day, first victory for our faction.

Ular skins
Ular skins

After a long-long break, we had a great test with a lot implements like changing models, buy vehicle, and create faction bases! So we started to capture the Southern Islands. Those were exciting moments, and finally we could try our how our patrols, defends and attacks going. With some intruders we could test ourselves very well, and with vehicle buy we were able to get more force, on 1st day of test (on 2nd day /buy comman was removed due it was buggy a bit). We also made our relations better, our alliance between ADV became stronger. Only one problem came in picture: Our members were very inactive, so 6-7 of 35 participated in the test, so it was very disappointing.

 

Our territory also changed: We now really the rulers of Southern Islands.

Captured by Rui_Troia
ADV and UB Together

After a huge gap of time, more than a month finally devs let us test again...For a week!

 

We were happy about do do stuff together again. As it usually happens many little other factions were created and one grew into a threat, they are the Raiders. On the forums they declared war on us, so we didn't stand...Well, didn't want to, but after two days, factions were removed completely, so organisation, bases, even faction chat was messed up, so both sides had to wait until devs fix the faction script, as it caused a lot of game crash.

 

When the script was put back again we were able to gather some tired guys to battle. (Cross:) I was about to meet up with my squad at our HQ island and teleported to airport3 (the closest one to our base) when I found a herd of the Raiders there. I didn't thought anything, inmedetaly set them as enemies and started shoot at them with my helicopter. It was a hell of a surprise attack, killed some of them then retreated to tell all members: We are going to war.

 

Guys teleported to me inmedetaly while I was talking in chat to Hisin (Raiders' leader) to bring their guys to airport3. He did. After some seconds the place was messed up, all non faction member fled to another location, it became a burning ground. Raiders were about 30-40 members, I had 10-15 guys on my side. So it was the fight of the number vs. quality. The battle was very long, both sides fought until last breath, and even another faction, Radars suddenly appeared from nothing and started to kill Raiders, and set us allies.

 

But after like 30 mins both sides' members started to leave, as it was a bit pointless as nobody could conquer the other side, and non faction members started to take back the airport3. The battle ended with no result, by the way, it was fun.

 

Inside the test devs put in some great things in, fixed and improved the buy menu, added a 'jethud' for helis and planes, put in more racing instances and made a colloide, and a non colloide type for races.

After a week test we all were tired a bit, and well, disappointed for couldn't organise our faction, only in the last 1-2 days as the script was removed. The good thing is two friendly faction catched my attention those became our friends after the test. They are the Panau Police Department, and the likeable Airwolf.

 

Sorry for all, no pictures this time, couldn't play with faction that much.

 

At the 14th test we had one of our most success test. We recruited a lot members, the Alliance now active and working very well. Devs implemented the single player version of aiming, they called it 'hitsync', its one of the best thing they did to freeroam mod, now we can feel ourselves less laggy.

In this test, our faction participated in a lot actions, especally battles against Raiders. These battles wasn't like others before, now we obviously won, on the Alliance's side. What else can I say, watch the video!